Returns the string with its first Unicode code point converted to upper case, according to any locale-specific rules. For standard browser/DOM events, see the Event reference @MDN. The verbatim text markup disables processing of all markup contained withinboth SugarCube and HTMLpassing its contents directly into the output as plain text. See the <
> section of the Twine1 reference documentation for more information. See Guide: Media Passages for more information. In mobile browsers, playback volume is controlled by the device hardware. No other characters are allowed. child-definition array) optional: If the macro has children, specify them as an array of strings or . The extension relies on a workspace (or a folder) being open. Now, whenever you type <<status>>, Twine will print out all stats as set up within the widget, like for example: Strength: Weak Dexterity: Dextrous . Passage display. Using <> to automatically forward players from one passage to another with no input from them will both create junk moments within the story history and make it extremely difficult for players to navigate the history. For example, you may use the following JavaScript code to record the last non-menu passage into the $return story variable: (Twine2: the Story JavaScript, Twine1/Twee: a script-tagged passage). You can set the autosave to save either on every passage or only on certain passages. Valid values are the name of the property being animated, which causes the outgoing passage element to be removed once that transition animation is complete, or an integer delay (in milliseconds), which causes the outgoing passage element to be removed once the delay has expired. Returns a reference to the current AudioRunner instance for chaining. Returns whether an audio track with the given track ID exists. Attaches single-use event handlers to the selected tracks. That will only toggles the views, test mode must still be enabled first. Tip: Generally, this means only when the variable's value will change between the time the asynchronous macro is invoked and when it's activatede.g., a loop variable. Happens after the displayi.e., outputof the incoming passage. The handler is passed one parameter, the save object to be processed. Determines whether saving to disk is enabled on mobile devicesi.e., smartphones, tablets, etc. For accessibility reasons, it's recommended that you wrap each <> and its accompanying text within a element. Tip: Once unloaded, playback cannot occur until the track's data is loaded again. Note: The strings API object has been replaced by the l10nStrings object. Collects tracks, which must be set up via <>, into a group via its <> children. It has always been required that the call happen during story initialization, the only change is the throwing of the error. Note: Sets the maximum number of iterations allowed before the <> macro conditional forms are terminated with an error. prerender tasks have been deprecated and should no longer be used. See Setting API for more information. Feel free to add your own if that makes localization easiere.g., for gender, plurals, and whatnot. Moves backward one moment within the full history (past + future), if possible, activating and showing the moment moved to. Its contents are treated as raw HTML markupi.e., none of SugarCube's special HTML processing is performed. See Also: The predefined variable output, which is a reference to a local content buffer, is available for use within the macro's code contents. Deprecated: Group IDs allow several tracks to be selected simultaneously without needing to specify each one individually. Gets or sets the mute state for the master volume (default: false). Does not modify the original. Note: The core of what it does is simply to wrap a call to, This method has been deprecated in favor of the, This method has been deprecated and should no longer be used. Note: Circular references. Returns whether any of the given members were found within the array. Several things occur each and every time startup happens, regardless of whether or not a playthrough session will be restored, an autosave loaded, or the starting passage run. Stops playback of the track and forces it to drop any existing data. Returns whether the slot saves are available and ready. You will also need some CSS styles to make this workexamples given below. There are ways to turn webapps into apps for mobile phones and Windows/Linux etc, but it's still running in a web browser under the hood. Save objects have some of the following properties: The state object has the following properties: Each moment object has the following properties: Deletes all slot saves and the autosave, if it's enabled. Global event triggered when all <> macros within a passage have completed. To enable test mode while starting at a specific passage, right-click on a passage and select the Test Play From Here context menu item. Returns a reference to the current jQuery object for chaining. Opens the dialog. Does not currently remove the track from either groups or playlists. Once a track has been unloaded, playback cannot occur until it is reloaded. The story metadata store is not, and should not be used as, a replacement for saves. Starts playback of the track and fades it between the specified starting and destination volume levels over the specified number of seconds. Deprecated: The IFID (Interactive Fiction IDentifier) of the story, if any. This only affects test mode. Returns the number of times that the given member was found within the array, starting the search at position. Note: It will not work unless the output of the function is assigned or used in some way. Unless localized by use of the <> macro, any story or other temporary variables used within widgets are part of a story's normal variable store, so care must be taken not to accidentally either overwrite or pick up an existing value. If you need them, then you'll need to keep them out of story variables. May be called either with the passage name or with a link markup. Arithmetic: The expression yields a number valuee.g.. Passage init. Use the Edit Story Stylesheet story editor menu item for styles. Creates a new widget macro (henceforth, widget) with the given name. Note: A save operation details object will have the following properties: Deletes all currently registered on-save handlers. [SugarCube 2.21.0] Two-dimensional arrays. Selects all internal link elements within the passage element who have been disablede.g., already chosen. Removes event handlers from the selected tracks. Returns whether the given slot is filled. Assigns the value on the right-hand side of the operator to the left-hand side. Returns a reference to the current AudioRunner instance for chaining. ended and pause for information on somewhat similar native events. There is no one size fits all example for either of these methods because an instance's properties, and the data contained therein, are what determine what you need to do. Returns an array of the story metadata store's key/value pairs as [key, value] arrays. No line-break control mechanisms are used in the following examples for readability. For example: There's also a macro-type-done class that is added to text that has finished typing, which may be used to style it differently from actively typing text. Warning: Cannot delete tracks solely under the control of a playlist. Setting API. . Release Notes for v2 | SugarCube - Motoslave.net When the story is restarted by SugarCube rather than refreshed via the browser, the playthrough session, if any, is not loaded. This property is automatically set based on whether you're using a testing mode in a Twine compileri.e., Test mode in Twine2, Test Play From Here in Twine1, or the test mode option (-t, --test) in Tweego. This macro has been deprecated and should no longer be used. Template API. Pauses playback of the track and, if it's not already in the process of loading, forces it to drop any existing data and begin loading. Prepends one or more members to the beginning of the base array and returns its new length. Returns the number of times that members within the array pass the test implemented by the given predicate function. Creates a link that undoes past moments within the story history. See the State API docs for more information. Returns whether the seedable PRNG has been enabled. Twine 2.1: SugarCube 2.0: "Space Exploration" - YouTube As all special passage populated sections are updated it is recommended that UIBar.update() be used sparingly. Sets the starting passage, the very first passage that will be displayed. The text of a container macro parsed into discrete payload objects by tag. Returns the number of currently registered on-load handlers. Appends one or more unique members to the end of the base array and returns its new length. If no passages are found and default text is specified, it will be used instead. active) and outgoing passages. SugarCube requires authors to define and work with these data types using the standard JavaScript methods rather than providing macros for them. The pill container contains pills for each day of the week. Injecting additional <> macro invocations after a :typingcomplete event has been fired will cause another event to eventually be generated, since you're creating a new sequence of typing. In use, replacement patterns are replaced recursively, so replacement strings may contain patterns whose replacements contain other patterns. Returns the number of moments within the full in-play history (past + future). This setting has been deprecated and should no longer be used. See: Thus, if you allow players to return to passages, then you should either: ensure the passages contain no code that has side-effects or wrap that code in something to prevent re-executione.g., <>side-effects< >. Unstows the UI bar, so that it is fully accessible again. This method is meant to work with clickables created via .ariaClick() and may not work with clickables from other sources. Concatenates one or more unique members to the end of the base array and returns the result as a new array. Returns whether playback of the playlist has been stopped. Thus, it is only truly useful if you plan to upgrade out-of-date saves via a Config.saves.onLoad callback. Those that want an expression are fairly straightforward, as you simply supply an expression. Note: Determines whether the UI bar (sidebar) starts in the stowed (shut) state initially. Note: Sets the specified key and value within the story metadata store, which causes them to persist over story and browser restartsn.b. Returns an AudioRunner instance for the tracks matching the given selector. Loading is done asynchronously at run time, so if the script must be available within a tight time frame, then you should use the Promise returned by the function to ensure that the script is loaded before it is needed. Function behavior is immutable. Repeatedly executes its contents. Note: The StoryInit special passage is normally the best place to set up tracks. Pauses playback of the selected tracks and, if they're not already in the process of loading, forces them to drop any existing data and begin loading. Payload objects have the following properties: The macro's definitioncreated via Macro.add(). Note: Starts playback of the selected tracks and fades them from the specified volume level to 1 (loudest) over the specified number of seconds. Even if it did know that, there's no way for it to know which operations may or may not have side-effectse.g., changing variables. To enable test mode from the story editor/map screen, click on the Test menu item (right side of the bottom bar). .on() in the jQuery API docs for more information. The exactly equivalent call is: .flat(Infinity). For example: Deprecated: Identical to calling .map().flat(). These instances will be noted. The nobr special tag and Config.passages.nobr setting applies the same processing to an entire passage or all passages, respectively. The best example of an array is a pill container. Returns how much remains of the playlist's total playtime in seconds, Infinity if it contains any streams, or NaN if no metadata exists. Warning: private browsing modes do interfere with this. Note (Twine2): In both cases, since the end goal is roughly the same, this means creating a new instance of the base object type and populating it with clones of the original instance's data. Returns whether playback of the track has been stopped. Gets or sets the track's volume mute state (default: false). If its return value is truthy, the override succeeds and that value is used as the new destination of the navigation. How to use Twine and SugarCube to create interactive adventure games The JSON.reviveWrapper() method for additional information on implementing the .toJSON() method. Doing so allows interactions with the text to also trigger its <>. Deprecated: See the < > macro for its replacement. Testing is strongly advised. Returns whether any of the target WAI-ARIA-compatible clickable element(s) are disabled. UI bar special passages update. Returns whether none of the track's data has been loaded. The story title is not included in updates because SugarCube uses it as the basis for the key used to store and load data used when playing the story and for saves. The _args special variable is used internally to store arguments passed to the widgetas zero-based indices; i.e., _args[0] is the first parsed argument, _args[1] is the second, etcand the full argument string in raw and parsed formsaccessed via the _args.raw and _args.full properties. The Config.audio.pauseOnFadeToZero setting (default: true) controls whether tracks that have been faded to 0 volume (silent) are automatically paused. Creates a cycling link, used to modify the value of the variable with the given name. Allows the destination of passage navigation to be overridden. Equivalent to including the nobr special tag on every passage. In SugarCube, you instead open and close the <> macro itself: Some macros in Harlowe and SugarCube share a name but work a bit differently. Returns the save object from the autosave or null, if there was no autosave. Doing so allows interactions with the text to also trigger its <>. Deprecated: Each value in an array is assigned an index, which is a number that corresponds to the position of that item or element. Does not modify the original. Begins playback of the track or, failing that, sets the track to begin playback as soon as the player has interacted with the document.
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